Parents are often surprised at their children's ability to use technology.A five﹣year﹣old child may easily find and use apps on a smart phone.A ten﹣year﹣old child can move up through the levels of a video game easily.Their parents may think their children were born geniuses (天才)!
Natural geniuses,however,are not common.But your parents are right if they think you are smarter than them.Most children are born smarter than their parents.This has been proved(证明)on IQ tests around the world recently.These tests have shown that over the last 100 years,each new generation (一代人)has become smarter than the older ones.In other words,you are smarter than your parents and your parents are smarter than your grandparents.
This increase in intelligence is called the "Flynn Effect(效应)".It was named after James Flynn.Flynn is a university professor (教授)in New Zealand.He first noticed this in 1980.According to his research,with each new generation,average (平均的)IQ scores would increase by twenty percent.
But why are people getting smarter?Flynn and many other researchers believe this has something to do with technology.New technologies have further developed our brains.They have made us think better.So we may be better at completing the missing parts of a puzzlethan our parents.
But being smart doesn't make you wise.Wisdom (智慧)comes with age and experience.A high score on a computer game will not help you solve the everyday problems of life.For that,a smart kid will turn to the wisdom of his parents and grandparents.
(1)How do parents often feel about their children's ability to use technology?
A. |
Surprised. |
B. |
Worried. |
C. |
Nervous. |
D. |
Embarrassed. |
(2)What has been proved on IQ tests around the world these days?
A. |
Children easily use apps on smart phones. |
B. |
Most children play video games better than their parents. |
C. |
Children are born with a high IQ. |
D. |
Most children are born smarter than their parents. |
(3)What caused the "Flynn Effect" according to the passage?
A. |
Better education. |
B. |
New technologies. |
C. |
A better environment. |
D. |
New experiences. |
(4)The underlined word "puzzle" in the passage means in Chinese.
A. |
拼图 |
B. |
困境 |
C. |
迷惑 |
D. |
阻碍 |
(5)The following facts are the "Flynn Effect" EXCEPT .
A. |
A child may easily find apps on a smart phone |
B. |
A child may be good at completing the missing parts of a puzzle |
C. |
A high score on a video game won't help solve the problems in life |
D. |
A ten﹣year﹣old child can move up through the levels of a video game easily |